Games at Dal 4

Many thanks to AARMS for their support.
Combinatorial Games are two-player games, the players alternate moves and there is no chance devices. Misere Games have the winning rule: The last player to make a move LOSES. Combinatorial Games played under Normal play rules (The last player to make a move WINS) form a partially ordered abelian group (starting with surreal numbers and their extensions). None of this structure extends automatically to Misere play. How to analyze misere games is a long outstanding question with very few successes. In 2005 there was a breakthrough, Thane Plambeck showed that by restricting the universe in which the games would be played, a structure was discernible for impartial games (games in which both players have the same moves available from every position). In Normal play, the structure is essentially Z2 x Z2 x ... . In Misere play, Z2 is replaced by a different group and the resulting structure is a monoid.There are many unanswered questions as to what the groups can be and what the monoids are. Only a small subset seem to occur.

The aim of the Workshop is to introduce these new techniques and attempt to extend them to all misere games.


Timetable:
Confirmed Participants:
Dr. J.P Grossman, Dr. Richard Nowakowski (Organizer), Dr. Thane Plambeck, Dr. David Wolfe ----  all are recognized experts in combinatorial games;

Meghan Allen, Alan Hill, Neil McKay, Paul Ottaway, Fraser Stewart, Angela Siegel.

Background papersFor those wishing to get a head start:
misere-survey.pdf
see also my games page